The gaming chair is a chair that is specifically made for gaming players. Professional as well as hardcore game players who spend an average of five - six hours on gaming every day, consider this chair as a must since it offers comfort and comes with a head cushion and lumbar support. It not only provides comfort and support but also helps in enhancing the posture of the body and growing the effective sitting time. They come in different sizes, colors, and range.
The upsurge in demand for PC games is the key factor driving the growth of the gaming chair market. Moreover, technological advancements, availability of the internet, efficient hardware compatibility, and development of e-games are some of the factors which have also promoted the growth of this market. Furthermore, the growing penetration of gaming cafes, the increasing popularity of electronic devices that are attracting people towards PC and video games, and medical benefits such as posture enhancement and upsurge in sitting time have also fuelled the growth of this market.
The exclusive COVID 19 impact analysis provides an analysis of micro and macro-economic factors on the Gaming chair market. Also, complete analysis of changes on E - sport expenditure, economic and international policies on supply and demand side. The report also studies the impact of the pandemic on global economies, international trade, business investments, GDP, and marketing strategies of key players present in the market.
The study analyses the global gaming chair market based on the type, end user, and geography.
PC gaming chair, racer chair, hybrid gaming chair, recliner gaming chair, and pedstal gaming chair are the various type of gaming chair in the market. The PC gaming chair segment held a lion’s share in the market. The dominance of PC gaming chair segment can be attributed to the increasing demand for high-end personal computers and the increasing trend of e-sports, which allow customers to compete with some of the best players in the world. The adoption of multimedia has increased, and the rise of smart devices has increased over the past few years.
The major end user of the market are households, internet bars or café, and other. Other end users include offices and E-Sport event. The household segment is anticipated to dominate the market share over the forecast period. as most of the chairs are used by gaming enthusiasts for making their residential game station comfortable.
Geographically, the study is comprised of the key countries of North America, Europe, Asia-Pacific, and the Rest of the World. Asia Pacific gaming chair market is the fastest growing market. Owing to the growing popularity of internet games and increasing demand for personal computers and smart devices such as mobile phones, tablets, and others. North America and Europe are projected to lead the gaming chair market due to modern technologies and purchasing power of people.
The major players involved in this market are Ace Casual Furniture, Arozzi, Corsair, DxRacer USA, GT Omega Racing, AkRacing, Secretlab, Noblechairs, X Rocker, ThunderX3, Playseat, among others.
November 2020: DXRacer launched the Master Chair. The engineering behind this chair is to allow users to switch out accessories and parts without compromising on comfort, giving more options for preferences. There are additional modular parts such as a cup holder, laptop desk, and leg rest.
June 2020: Secretlab released a Cyberpunk 2077 gaming chair. Secretlab teamed up with CD Projekt RED to make a gaming chair for Cyberpunk 2077. The design takes cues from the game and the neon-dystopian world, featuring the logo of Keanu Reeves's in-game rock band.
July 2020: X – Rockers a gaming chair company launched new product namely Nintendo Gaming Chair for small children. With Super Mario streaker on it.
Playseat makes a latest collaboration is with Red Bull Racing, for whom the company have made a special Red Bull F1 gaming chair.
The study analyses the global gaming chair market based on the type, end user, and geography. PC gaming chair, racer chair, hybrid gaming chair, recliner gaming chair, and pedstal gaming chair are the type of gaming chair in the market. The PC gaming chair segment held a lion’s share in the market. The major end user of the market are Households, Internet bars or café, and other. Other segment includes office and E – Sport event. The household segment is anticipated to dominate the market share over the forecast period. Geographically, the study is comprised of the key countries of North America, Europe, Asia-Pacific, and the Rest of the World. Asia Pacific gaming chair market is the fastest growing market.
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